Bridge For Dummies®, 3rd Edition

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Table of Contents

Introduction

About This Book

Conventions Used in This Book

What You’re Not to Read

Foolish Assumptions

How This Book Is Organized

Part I: Beginning with Basic Notrump Play

Part II: Playing the Hand in a Trump Contract

Part III: Bidding for Fun and Profit

Part IV: Forging Ahead with Advanced Bidding Techniques

Part V: Playing a Strong Defense and Keeping Score

Part VI: Feeding Your Addiction to Bridge

Part VII: The Part of Tens

Icons Used in This Book

Where to Go from Here

Part I: Beginning with Basic Notrump Play

Chapter 1: Going to Bridge Boot Camp

Starting a Game with the Right Stuff

Ranking the Cards

Knowing Your Directions

Playing the Game in Phases

Phase 1: Dealing

Phase 2: Bidding for tricks

Phase 3: Playing the hand

Phase 4: Scoring, and then continuing

Understanding Notrump and Trump Play

Building Your Skills with Clubs, Tournaments, and the Internet

Chapter 2: Counting and Taking Sure Tricks

Counting Sure Tricks After the Dummy Comes Down

Eyeballing your sure tricks in each suit

Adding up your sure tricks

Taking Sure Tricks

Starting with the strongest suit

Taking sure tricks in unequally divided suits

Chapter 3: Using Winning Trick Techniques at Notrump Play

Establishing Tricks with Lower Honor Cards

Driving the opponents’ ace out of its hole

Surrendering the lead twice to the ace and the king

Playing the short-side honors first

Using length to your advantage with no high honor in sight

Practicing establishment

Steering clear of taking tricks before establishing tricks

Taking Tricks with Small Cards

Turning small cards into winning tricks: The joy of length

Turning low cards into winners by driving out high honors

Losing a trick early by making a ducking play

Finding heaven with seven small cards

Avoiding the risk of blocking a suit

Chapter 4: Outsmarting Your Opponents at Notrump Play

Slipping Lower Honors Past Higher Honors: The Finesse

Sneaking a king by an ace

Sliding a queen past the king

Combining length with a finesse

Some finesses bear repeating

Finessing against split honors

Taking a surefire finesse when an opponent shows out

Corralling a missing king

Cutting Communications: The Hold-Up Play

Opening your eyes to the opening lead

Dealing with the danger hand

Overtaking One Honor with Another

Part II: Playing the Hand in a Trump Contract

Chapter 5: Introducing Trump Suits

Understanding the Basics of Trump Suits

Finding out when trumping saves the day

Seeing how trumping can ruin your day

Eliminating Your Opponents’ Trump Cards

The dangers of taking sure tricks before drawing trumps

The joys of drawing trumps first

Looking at How Trump Suits Can Be Divided

Scoring big with the 4-4 trump fit

Being aware of other eight-card trump fits

Counting Losers and Extra Winners

Defining losers and extra winners

Recognizing immediate and eventual losers

Identifying extra winners

Drawing trumps before taking extra winners

Taking extra winners before drawing trumps

Chapter 6: Creating Extra Winners and Discarding Losers

Establishing Extra Winners in the Dummy

Recognizing a great chance for creating extra winners

Determining when you can’t create extra winners

Driving out your opponents’ honor cards to establish extra winners

Making sure you can reach your extra winners

Finessing for Extra Winners

The good and the bad: When to try and when to avoid finessing

Take your best shot: Finessing when you really need extra winners

Determining How to Make Your Contract with Extra Winners

Chapter 7: Setting Up the Dummy’s Long Suit

Turning Small Cards into Winning Tricks

Knowing how to turn small cards into winners

Playing the long suit to the bitter end

Banishing your opponents’ trump cards

Ending up in the right place — the dummy

Setting Up a Long Suit with a Finesse

Paying Attention to Long Suits in the Dummy

Winning tricks in long suits without honor cards

Taking tricks in long suits with honor cards

Understanding the dangers of setting up a side suit

Making a Grand Slam with Long-Suit Establishment

Chapter 8: Getting Rid of Losers by Using the Dummy’s Trump Cards

Using the Dummy’s Trumps to Your Advantage

Knowing When to Trump in the Short Hand

Getting a grip on the basic method

Postponing the drawing of trump

Saving Enough Trumps in the Dummy When Facing a Counterattack

Steering Clear of Trumping Losers in the Long Hand

Part III: Bidding for Fun and Profit

Chapter 9: Starting with Bidding Basics

Grasping the Importance of Bidding

Surveying the Stages of Bidding

Opening the bidding

Being second in line

Responding to the opening bid

Buying the contract

Passing the buck

Looking at the Structure and the Rank of a Bid

Knowing what elements make a proper bid

Bidding suits in the proper order

Making the final bid

Putting it all together in a sample bidding sequence

Settling Who Plays the Hand

Valuing the Strength of Your Hand

Adding up your high-card points

Looking for an eight-card trump fit

Chapter 10: Making a Successful Opening Bid

Working Through the Basics of Opening the Bidding

Knowing when to get your feet wet

Understanding when to bend the rules

Having the option of passing

Remembering your goal: The eight-card fit

Opening the Bidding with 12 to 20 HCP in Your Hand

Eyeballing different distribution types

Opening with a one-suited hand

Opening with a two-suited hand

Opening with a three-suited hand

Opening with a balanced hand

Opening the Bidding with 21 or More HCP

Opening 2♣ with an unbalanced hand

Opening 2♣ with a balanced hand

Knowing when not to open 2♣ with a balanced hand

Making a Preemptive Opening Bid with 6 to 10 HCP

Understanding your goals

Counting your tricks

Determining when to make a weak two bid

Keeping within the parameters of the weak two bid

Opening with a preemptive bid at the three level

Opening with a preemptive bid at the four level

Chapter 11: Responding to an Opening Bid

Knowing When You Can Respond to an Opening Bid

Responding to a 1♣ Opening Bid

With six or more HCP and at least four cards in your suit

With suits of equal length

With 6 to 18 HCP and a balanced hand

Adding support points to your HCP

Responding to a 1♦ Opening Bid

When clubs is your longest suit

How to get to game after a two-level response

Responding to a 1♥ Opening Bid

With fewer than three hearts

With exactly three hearts

With four or more hearts

Responding to a 1♠ Opening Bid

With at least six HCP but no spade support

With two five-card suits

With two or more four-card suits

Responding to a 1NT Opening Bid

With a balanced hand or a six-card minor suit

With a five- or six-card major suit

With one or two four-card majors (the Stayman convention)

Responding with a Jump Shift

Chapter 12: Rebidding by the Opener

Knowing When to Rebid and When to Pass

Rebidding After a One-Over-One Response

With a one-suited hand

With a two-suited hand

With a three-suited hand

With support for your partner’s one-level major-suit response

With a balanced hand

With a rock crusher

Rebidding After a Two-Over-One Response

Rebidding 2NT with a balanced hand

Jumping all the way to 3NT

Raising your partner’s suit

Rebidding a six-card suit

Rebidding a second, higher-ranking suit (reversing)

Rebidding a second suit at the three level (a high reverse)

Rebidding After a Limited Response

When your partner supports your suit

When your partner responds 1NT

Chapter 13: Rebidding by the Responder

Becoming the Captain

Limiting your hand

When your partner limits her hand

Rebidding After Your Limited Response of 1NT

Sticking with notrump

Choosing between two of your partner’s suits

Going with your own long suit

Rebidding After Your Partner Rebids 1NT

Rebidding Notrump After Your Partner Shows Two Suits

Raising Your Partner’s Second Suit with Four-Card Support

Rebidding After Your Partner Repeats Her Suit

Rebidding Your Long Suit

Rebidding After a Two-Over-One Response

Playing the Waiting Game

Part IV: Forging Ahead with Advanced Bidding Techniques

Chapter 14: Creating Interference: Defensive Bidding

Getting Nasty with the Bad Guys: Overcalling

Making a one-level overcall

Making a two-level overcall

Making a weak jump overcall

Making a 1NT overcall

Respecting a two-over-one response from your opponents

Listen Carefully: Responding to Your Partner’s Overcall

Responding to a one-level major suit overcall

Responding to a two-level overcall

Responding to a weak jump overcall

Responding to a 1NT overcall

Chapter 15: Double Trouble: Doubling and Redoubling

Putting Your Money Where Your Mouth Is: The Penalty Double

Understanding the basics of penalty doubles

Knowing when to double

Talking Back: Redoubling

Taking a Chance on a Takeout Double

Knowing when to make a takeout double

Making a takeout double after an opening bid

Making a takeout double after each opponent bids

Making a takeout double after you pass

Passing after your partner’s takeout double

Responding to a takeout double after your right-hand opponent passes

Responding to a takeout double when you have strength in the opener’s suit

Responding to a takeout double after your right-hand opponent bids

Communicating Length: The Negative Double

Making a negative double when you have hearts and the opponents have spades

Making a negative double when you have spades and the opponents have hearts

Making a negative double after a weak jump overcall

Chapter 16: Hitting Hard: Slam Bidding

Getting to Know Your Slams

Bidding Notrump Slams

Moving quickly when you have the information you need

Bidding 6NT after the responder shows limited HCP

Inviting a slam with a 4NT bid

Bidding Slams at a Trump Contract

Revaluating hands

Solving the ace problem with the Blackwood convention

Asking for kings

Part V: Playing a Strong Defense and Keeping Score

Chapter 17: Defending against Notrump Contracts

Making the Opening Lead against a Notrump Contract

Appreciating the importance of the opening lead

Listening to the bidding to create a plan of attack

Leading from length

Leading your partner’s suit

Leading unbid major suits versus unbid minor suits

Playing Third Hand against a Notrump Contract

When your partner leads a low card and the dummy has only low cards

When you have two or three equal honor cards

When you have both a lower and a higher honor card than the dummy

When your partner leads an honor card

When your partner leads an honor and you have a higher honor than the dummy

When your partner leads an honor card in your suit

Chapter 18: Defending against Trump Contracts

Opening Leads against a Trump Contract

When you have a sequence of three honor cards

When you have two touching honor cards

When you have a short suit

When your partner bids a suit

When one suit hasn’t been bid

When two suits haven’t been bid

When you have four trumps

When you want to remove the dummy’s trumps by leading a trump

When you have the ace of a suit

When you have a suit with no honor cards

Selecting the proper card for any suit

Third-Hand Play against a Trump Contract

When your partner leads an honor card

When your partner leads a short suit

Avoiding common errors

Chapter 19: Playing Second Hand

Playing Second Hand with Vision

Blind man’s bluff: When the dummy’s on your right

You can see! When the dummy’s on your left

Defending with the Dummy on Your Right

Following a low-card lead with a low card

Covering an honor with a higher honor

Covering the last of equal honors in the dummy

Defending with the Dummy on Your Left

Using common sense

Letting the declarer take a losing finesse

Leaving the dummy’s honors alone

Dealing with higher honors in the dummy

Overpowering the opponents’ honor cards with your honor cards

Knowing when you’re beat

Chapter 20: Wrapping Up with Scorekeeping

Understanding How Bidding and Scoring Are Intertwined

Tallying up your trick score

Adding up game-contract bonus points

Earning points for a partscore contract

Scoring up a small slam

Cashing in on a grand slam

Keeping Track of the Score in Four-Deal Chicago

Setting up the score sheet and bridge wheel

Scoring a Chicago wheel

Not Making the Contract: Handling Penalties

Scoring up undertricks, vulnerable and not vulnerable

Scoring doubled contracts that bite the dust (go down)

Scoring Doubled Contracts That Make

When a doubled contract makes overtricks

Doubling your opponents into game

Scoring Redoubled Contracts

Redoubled undertricks

Redoubled contracts that make: Complete joy!

Redoubled overtricks

Part VI: Feeding Your Addiction to Bridge

Chapter 21: Joining Bridge Clubs and the Tournament World

Connecting with Your Local Bridge Club

Playing in Novice Tournaments

Preparing to play with others

Accruing masterpoints

Advancing in the Tournament World

Getting started: Club tournaments

Working up to the next level: Sectional tournaments

Really testing your stuff: Regional tournaments

Playing in the big leagues: National Championship tournaments

Going global: International tournaments

Enjoying the Major Tournaments

Playing

Watching

Attending free lectures

Eating, dancing, and partying

Chapter 22: Playing Bridge on Your Computer and Online

Learning Bridge from Software Programs

Learn to Play Bridge with Audrey Grant

Introduction to Bridge: Play and Learn with Pat Harrington

Learn Bridge CD

Learn to Play Bridge I and II

Surfing Bridge Websites

Playing bridge (against humans)

Finding bridge information

Part VII: The Part of Tens

Chapter 23: Ten Ways to Be a Better Bridge Partner

Treat Your Partner Like Your Best Friend

Tolerate Your Partner’s Errors

Keep a Poker Face

Deal Well with Disaster

Play Conventions You Both Want to Play

Pick Up the Slack for the Weaker Player

Own Up to Your Own Errors

Offer Words of Encouragement

Treat Your Partner the Same Whether You Win or Lose

Know When to Have Fun

Chapter 24: Ten Great Bridge Resources

The American Contract Bridge League

Your Local Bridge Club

Adult Education Classes

Your Local Library and Bookstore

The Daily Bridge Column in Your Newspaper

Bridge Magazines

Bridge Bulletin

The Bridge World

Bridge Software Programs

The Internet

Bridge Supply Houses

Bridge Travel

Bridge instruction on cruise ships

Bridge tours

Appendix: Acol Bidding System

Responding to 1NT with a balanced hand

Responding to 1NT with one or two four-card majors

Responding to 1NT with a five- or six-card major: Using the Jacoby transfer

Responding to a one-level opening bid

Having support for partner’s minor suit opening bid

Having support for partner’s major-suit opening bid

Jumping the bidding: A jump shift

Limiting your hand by rebidding notrump

Limiting your hand by rebidding a five- or six-card suit

Limiting your hand by supporting partner’s suit

Rebids by the opener after a one-level response

Limited rebids by the opener after a two-over-one-response

Unlimited rebids by the opener after a two-over-one response

The Acol 2♣ opening bid

The 2NT opening bid

The one-level overcall

The preemptive jump overcall

The takeout double

Cheat Sheet

Bridge For Dummies®, 3rd Edition

by Eddie Kantar

Bridge For Dummies®, 3rd Edition

Published by
John Wiley & Sons, Inc.
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Copyright © 2012 by John Wiley & Sons, Inc., Hoboken, New Jersey

Published simultaneously in Canada

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ISBN 978-1-118-20574-7 (pbk); ISBN 978-1-118-22858-6 (ebk); ISBN 978-1-118-24083-0 (ebk); ISBN 978-1-118-26571-0 (ebk)

Manufactured in the United States of America

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About the Author

Eddie Kantar, a transplanted Californian, is one of the best-known bridge writers in the world. He has more than 30 bridge books in print, some translated into eight languages, and is a regular contributor to the Bulletin, The Bridge World, Bridge Today, and many other bridge publications.

Eddie, a two-time World Champion, is highly regarded as a player and known as one of bridge’s great ambassadors.

Eddie learned to play bridge at age 11. By the time he was 17, he was teaching the game to his friends. Eddie was so enthusiastic about bridge that he often took his bridge books to school, hiding them behind his textbooks so that the teachers couldn’t see him reading about bridge during class. At the University of Minnesota, where Eddie studied foreign languages, he taught bridge to pay his tuition.

Eddie gained stature as a player by winning 2 World Championship titles and 11 North American Championships. His North American titles include wins in the Spingold Knockout Teams, the Reisinger Board-a-Match Teams, the Vanderbilt Knockout Teams, and the Grand National Teams. Eddie is a Grand Master in World Bridge Federation rankings and an ACBL Grand Life Master.

Today Eddie is best known as a writer, and many of his books are considered classics. When not playing bridge or writing about the subject, he can be found playing table tennis, paddle tennis (an offshoot of tennis), or bridge at the paddle tennis courts at Venice Beach (come and join the fun in either game). By the way, Eddie is the only person ever to have played in both a World Bridge Championship and a World Table Tennis Championship (he did better at bridge).

Eddie was inducted into the Bridge Hall of Fame in 1996, the same year he was inducted into the Minnesota State Table Tennis Hall of Fame.

Dedication

I’d like to dedicate this book to my mom and dad, who stuck with me even when all the relatives were telling them that I’d come to no good end being a card player and asking why I didn’t find a “regular” job like everybody else. Thanks for hanging in there with me.

Author’s Acknowledgments

First, I would like to thank Elizabeth Rea, my project editor. Elizabeth is an absolute dream to work with. She couldn’t have been more supportive, and her ideas, suggestions, and corrections were spot on each time. You made my life much easier.

I also had a great copy editor, Caitie Copple, and an equally wonderful technical reviewer, Dennis Cohen. What a great team!

But every team needs a coach and I had the best: my wife, Yvonne. Her patience and understanding of just how far to go in this book saved me headaches and heartaches, not to mention extra work. Just as with the first edition, there would have been no second or third edition without Yvonne. I kid you not.

Publisher’s Acknowledgments

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Introduction

Bridge, quite simply, is the best card game ever. No other game even comes close. Of course, I may be a little biased. I’ve been playing since I was 11 years old, when my best friend’s father asked our gambling group, “Why don’t you guys find a good game to play?” What I found was a great game, and I’ve never looked back.

What exactly is it about bridge that fascinates countless millions, has fascinated countless millions, and will continue to fascinate countless millions? Let me count the ways:

Bridge is a social game: You play with a partner and two opponents. Right off the bat, you have four people together. Inevitably, you meet a host of new friends with a strong common bond, the game of bridge. Bridge is not an “I” game — bridge is a “we” game.

Bridge is a challenging game: Each hand is an adventure; each hand presents a unique set of conditions that you react to and solve. You have to do a little thinking. Studies have proven that playing bridge keeps the brain cells active, which is helpful when you get a bit older.

Bridge is a game of psychology: If you fancy yourself a keen observer of human behavior, look no further. You have found your niche. Players aren’t supposed to show any emotion during the play, but the dam always has a few leaks.

Bridge is fun: Hours become minutes! Playing bridge can mean endless hours of pleasure, a host of new friends, and many laughs.

About This Book

If you’re an absolute beginner, this is the book for you. I take you on a hand-held tour explaining the fundamentals in terms you can understand. I walk you through the different aspects of the game, showing you real-life examples, so you can feel comfortable with the basics before you start to play.

If you have played (or tried to play) bridge before, this book still has much to offer you. I condense my years of experience with the game into tips and hints that can make you a better player. And you don’t have to read the book from start to finish if you don’t want to; just flip it open and find the chapter or part on the topic that you want to know more about.

If you’re a bridge novice, eventually you’ll have to play a few hands to feel like a real bridge player. This book offers an easy-to-follow path that will increase your comfort zone when you actually have to play on your own!

As an update to this new edition, I’ve added an appendix that covers the bidding system most commonly used in the United Kingdom, called Acol. This appendix is a big help to up-and-coming players throughout the U.K. The play of the hand sections are standard fare throughout the world, and the section on defensive carding is also played by the majority of players worldwide as well.

Conventions Used in This Book

No, not bridge “conventions” yet! The conventions in this section are the ones I use to help you navigate this book with maximum ease.

For example, I use a few symbols when referring to cards and bids. In a deck of cards, you have four suits: spades (♠), hearts (♥), diamonds (♦), and clubs (♣). When I refer to a particular card, I use abbreviations. For example, the six of spades becomes ♠6, and the jack of hearts transforms into ♥J. However, when discussing the final contract, I use 6♠, not ♠6.

I talk a lot about cards in this book. Sometimes I want to show you all the cards in your hand, and sometimes I want to show you the cards in every player’s hand (that’s 52 cards!). Instead of listing those cards in the text, I set them aside in figures so you can more easily see who has which cards. The cards in a hand are separated by suit, making it even easier to see each player’s holdings.

In these figures, you may notice that I assign a direction to each of the four players: You see a North, a South, an East, and a West. Again, I use directions to make it easier for you to follow the play as it goes around the table. For most of the book, you are South. If I want you to see something from a different perspective, I tell you where you’re seated.

When I talk about bidding (especially in Parts III and IV), I use a table like the following to show you how a bidding sequence progresses.

Don’t worry about what this bidding means. For now, I just want you to understand that you read these tables starting at the upper-left corner, continuing to the right until the fourth player, and then going back to the second line and the first player. For example, for the preceding sequence, the bidding starts with the first player, South (who bids 1♣) and continues to the right until the fourth player, East (who passes). Then the sequence goes back to South, the first player, who passes.

To top it off, I use a few other general conventions:

Italics highlight defined terms.

Boldface text highlights key words in bulleted lists and the action part of numbered steps.

Monofont is used for Web addresses.

At times, you may think I overrun you with rules, but I’m just giving you guidelines, something to get you started. When you begin to play, you’ll see occasional exceptions to these guidelines. In bridge, “always” and “never” don’t apply. Just remember that bridge is based most of all on common sense. After reading this book, you’ll have a good idea of what to do when you encounter new situations.

What You’re Not to Read

When I wrote this book, it wasn’t with the intention of telling you what not to read! But if you can live without some items, they’re the sidebars (those shaded gray boxes featured throughout the chapters). Actually, some of them are pretty funny, but if you don’t read them, you won’t lose any of what you’re supposed to be finding out.

Foolish Assumptions

I’m assuming that you’re not going to understand everything you read the first time around. Nobody does. Think of bridge as a foreign language. Patience, patience, patience.

I’m also assuming that you will go out and find three other people in your shoes who want to play bridge so you can practice. This is the “living end” for a beginner.

And I’m assuming that some of you want to understand the basics of bridge, while others may be seasoned players who want to pick up a few new techniques. I’m foolishly assuming that I can help both groups.

How This Book Is Organized

This book is divided into seven parts, each focusing on a different aspect of the game.

Part I: Beginning with Basic Notrump Play

Chapter 1 starts at ground zero and describes the mechanics of the game, giving you a bird’s-eye view of bridge. The rest of the part discusses various techniques for taking tricks in a notrump contract.

Part II: Playing the Hand in a Trump Contract

In this part, you discover the special know-how you need so you can bring home the tricks when you end up in a trump contract.

Part III: Bidding for Fun and Profit

This part also covers the fundamentals of bidding — when to bid, how high to bid, and how to shut up your partner!

Part IV: Forging Ahead with Advanced Bidding Techniques

This part deals with defensive bidding, doubles, and redoubles. I also introduce slam bidding.

Part V: Playing a Strong Defense and Keeping Score

You just can’t let your opponents walk all over you! In this part, you discover how to stick out your foot and really trip up your opponents with stellar defense. You also find out all about bridge scoring.

Part VI: Feeding Your Addiction to Bridge

You will come to love this game and want more of it. In this part, you can read up on finding the best software, playing in clubs and tournaments, and playing on the Internet.

Part VII: The Part of Tens

In this part, you can read about the most important factor in any hand — your partner. This part also offers a list of some really great bridge resources that you can use after you put this book back on the shelf. (But of course, you can always take this book off the shelf and use it over and over again!)

Icons Used in This Book

The icons used in this book highlight important topics and help you pick out what you want to know.

Bridge has a language all its own, and I point you to a few key terms in this new language.

If you can’t remember everything you read in this book, don’t worry, you’re not alone — but do try to keep these items in mind.

I pack this book full of helpful hints that make you a smarter player, faster.

Watch out! You could lose many tricks or something equally disastrous if you ignore items marked with this icon.

Where to Go from Here

If you are completely new to bridge, head straight to Chapter 1 so you can get a feel for the game. If you’re an old bridge pro, you can start anywhere you like and read the chapters in any order.

I describe many plays and sample hands throughout this book. To get a real feel for the game, try reading the book with a deck of cards nearby. In fact, you can save yourself weeks or months of time if you lay out the cards that you see in the example diagrams and play the cards as I suggest.

Better yet, try to find three other players who want to play this exciting game. You can read the book together and actually practice playing the hands as you read. Experience is the best teacher, and if you’re not ready for a real hand, you can use the material in this book as a kind of dry run.

If, during the course of reading this book, you feel like you just have to get in on the action, feel free to jump into any game you can find. Play as often as you can. It’s the best way to learn. You can find information about bridge clubs and tournaments in Chapter 21.

Finally, log on to the Net for more bridge info or even online play! Yes, you can play online! Check out Chapter 22 for more on this topic.

Part I

Beginning with Basic Notrump Play

In this part . . .

Don’t get scared off by the title of the first chapter — “Going to Bridge Boot Camp.” I promise, I won’t ask you to drop and give me 20 sit-ups. But you can consider this chapter a kind of induction into the world of bridge; I cover all the fundamentals you need to get a quick start with the game.

In the rest of the part, I go over the various elements of playing a hand at a notrump contract, in which the highest card in the suit wins the shootin’ match (the trick). I show you how to count and take sure tricks, use winning techniques, and outsmart your opponents.

Chapter 1

Going to Bridge Boot Camp

In This Chapter

arrow Gathering what you need to play bridge

arrow Taking a quick look at the basic points of the game

arrow Building your bridge skills with available resources

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!

Lesen Sie weiter in der vollständigen Ausgabe!